Soft Geometry
Soft Geometry is a longer placeholder case introduction describing the idea, context, approach, and outcome of the project. This copy appears after the first image, while the shorter preview description is reserved for cards.
Soft Geometry uses a clear and flexible process to connect research, visual direction, and production. This placeholder section describes the strategy behind the project and can be replaced with detailed case-study copy in Sanity.
Soft Geometry uses a clear and flexible process to connect research, visual direction, and production. This placeholder section describes the approach behind the project and can be replaced with detailed case-study copy in Sanity.
Soft Geometry uses a clear and flexible process to connect research, visual direction, and production. This placeholder section describes the outcome behind the project and can be replaced with detailed case-study copy in Sanity.
- Year
- 2026
- Team
- Art Direction: Rina Cole 3D Artist: Pavel Miron Motion: June Ellis Sound: Soft Signal



